Installation & Activation
Ample Bass v1.0.0 online manual
Setting Panel
Ample Bass v1.0.0 online manual
Instrument Panel
Ample Bass v1.0.0 online manual
Main Panel
Tab Player Panel
Ample Bass v1.0.0 online manual
Edit Panel
Ample Bass v1.0.0 online manual

1.1 Installation on MacOS

1. Continue to install.

Windows install

2. Read and accept the license agreement.

Windows install

3. Select plugin formats to install.

Windows install

4. Click "Change Install Location" if you want to install sample library in a different place.

Windows install

5. Close to exit.

Windows install

1.2 Installation on Windows

1. Continue to install.

Windows install

2. Read and accept the license agreement.

Windows install

3. Specify location to install standalone.

Windows install

4. Specify location to install 64bit VST.

Windows install

5. Specify location to install 32bit VST.

Windows install

6. Specify location to install sample library.

Windows install

7. Select plugin formats to install.

Windows install

8. Choose if to create a Start Menu folder.

Windows install

9. Finish to exit.

Windows install

* Please install Microsoft Visual C++ 2010 Redistributable if program can not run.
64bit version Microsoft official download page
32bit version Microsoft official download page.


1.3 Full Features Trial & Activation

1. 7-days trial with full features is offered.

2. Trial requires an internet connection.

3. Activation: click the button to open the dialog.

4. Online Activation: fill in User ID and password and click "Activate" to complete activation. Click "Forgot" if you want to inquire User ID and reset password.

Activation

5. Offline Activation: please send Challenge Code and User ID to service@amplesound.net. Our customer service will send you Key Code within 24 hours. Fill in User ID and Key Code and click "Activate" to complete activation. Keep your User ID and Key Code in case of reinstallation.

Activation

2.1 Overview of Instrument Panel

Instrument files path Setting
  • Save / Load Presets
  • Instrument Path Setting
  • Master Tune
  • MIDI Out
  • Max Voices
  • Save Resources
  • Real Time Voices Display
  • Memory Display

2.2 Save / Load Preset

You can save your current parameter settings as local file for later use with other projects or other daws.


2.3 Instrument Path Setting

For Windows users, the instrument/sample folder path can be specified during installation.

For Mac users, you can move the insturment/sample folder from its default location to another location, such as an External Hard Drive, then set the path inside the software. This happens after installation. Please follow the following steps (this also applies to Windows users if you want to further change the instrument path).

1. Copy the "/Users/Shared/Ample Sound/AGX" folder into another location or your external HD, this is the instrument folder for the software named AGX. (For Windows users, your instrument folder is where you installed it to during installation)

2. Start the software, point to the new instrument path in the About panel shown above. Software should reload samples and make sure it can make sound.

3. Remove the original instrument folder.


2.4 Master Tune

Default tune is in 440Hz. You can set tune to any non-standard between 430 and 450Hz.


2.5 MIDI Out

Midi Out

Toggle on MIDI Out, add a MIDI track in project and set the input to MIDI Out of Ample Bass. Then any note being played will be converted to MIDI, including those by tab.


2.6 Max Voices

Defines the maximum number of voices which can be played simultaneously. Voices will be forced stop if the number goes beyond maximum.


2.7 Save Resources

When toggled on, only main group samples will be played, saving cpu load tremendously.


2.8 CPC(Customized Parameters Control)

2.8.1 MIDI Controller

All buttons, knobs and sliders on GUI can be controlled by MIDI Controllers. Alt + click or right click a control to open the dialog below and assign a controller.

CPS(Customized Parameters Setting)
  • Left Column: Available controllers, including After Touch, Bender and MIDI CC.
  • Right Column: Assigned parameters.
  • OK: Assign the selected controller to the control.
  • Cancel: Close dialog.
  • Learn: MIDI Learn.
  • Clear: Clear the assigned controller of the control.

2.8.2 Automation

You can also use automation to control parameters.

Automation

3.1 Overview of Instrument Panel

3.1.1 Acoustic Guitar

Guitar
  • Sample Library Switch
  • Master Volume
  • Capo Logic - Intelligent Fingering Simulation Algorithm
  • Strman
  • Open String First (G#6)
  • Hold Pedal
  • Play Mode Switch: Standard, Keyboard, Solo
  • Auto Legato Mode Switch(D#6)
  • Alternate Tuner
  • Volume Ratio

3.2 Open String First

Used for playing high position arpeggios with open strings. When toggled on, notes will be played priorly on open strings regardless of Capo Logic. G#6 can toggle it on with high velocity and off with low velocity.


3.3 Play Mode Switch

When keyboard mode is on, multiple notes can be played on same string simultaneously. When solo mode is on, only one note can exist at a time. Both keyboard mode and solo mode will mute Auto Legato.


3.4 Auto Legato

When two notes on the same string overlap and keyboard/solo mode is off, a legato will be automatically made. D#6 can switch auto legato mode, high velocity for Auto SL and low velocity for Auto HP.


3.5 Alternate Tuner

You can tune every string by turning its corresponding tuner, 2 semitones down at most. Tuning is fully compatible with tab and all articulations.

Alternate Tuner

3.6 Each Cycle & Rhombic Sampling Structure (Original)

Each Cycle: Separate sample cycle for Each Note and Each Velocity Layer - Greatly improves "humanization".

Rhombic Sampling structure: Greatly improves sample utilization.

Rhombic Sampling structure

4.1 Overview of Main Panel

Main
  • Articulations and Poly Legato keyswitches (Important)
  • Mic Volume / Peak meter
  • Open String First Toggle
  • Tab Player Toggle
  • Fade In
  • Auto Buzz (Original)
  • Auto Accentuation Noise (Original)
  • Release Sound Volume
  • FX Sound Volume
  • Accentuation Noise Volume
  • Fret Sound Toggle and Volume (Original)
  • Total Start Time (Original)
  • Velocity Sensitivity
  • Bender and Bender Range
  • Manual Vibrato Wheel (Original)
  • Capoman
  • Fx Sound Group
  • Manual Buzz (Original)
  • Dead Note
  • Octave Pattern (Original)
  • Single Note Repeater (Original)
  • Accentuation Noise Toggle
  • Auto Legato Mode Switch
  • Strman

4.2 Articulations & Poly Legato (Important)

Abbr. Full Name Keyswitch Range
Sus Sustain & Accentuation(vel 127) C0 B0 - F4
NH Natural Harmonics C#0 E2 - G4
PM Palm Mute(vel 64-127) & Dead Note(vel 1-63) D0 E1 - F4
SIO Slide In from below & Slide Out downwards D#0 F#1 - F4
LS Legato Slide (Poly Legato) E0 F1 - F4
HP Hammer On, Pull Off (Poly Legato) F0 E1 - F4
Sta Staccato F#0 E1 - F4
Slap Slapping(vel 64-127) & Slapping Dead Note(vel 1-63) G0 E1 - F4
Tap Tapping G#0 E1 - F4
Pop Popping(vel 64-127) & Popping Dead Note(vel 1-63) A0 E1 - F4

4.2.4 SIO (Original)

Keyswitch is D#0. When D#0 is before a note, Slide In is triggered. When D#0 lies in a note, Slide Out is triggered. The velocity of slide is determined by D#0. Articulation will return to Sustain when note ends. Poly slide is supported.

4.2.5 LS (Poly Legato)

Keyswitch is E0. Two notes of Legato must overlap and E0 must be ahead of first note. Articulation will return to previous one when second note ends. Legato triggered by E0 of high velocity will change fret position. Low velocity will not.

Poly Legato (Original): The rule is same with mono legato except you only need to press the highest note of second set if you want to slide upward, or lowest note of second set if you want to slide downward.

Slidesmoother: The speed of a long legato slide (slide more than 2 frets) is determined by the velocity of second note. Higher the velocity, faster the speed.

Auto SL: When keyboard/solo mode is off and auto legato mode is Auto SL, two overlapped note on same string will legato automatically, no keyswitch needed.

4.2.6 HP (Poly Legato)

Keyswitch is F0. Two notes of Legato must overlap and F0 must be ahead of first note. Articulation will return to previous one when second note ends. Legato triggered by F0 of high velocity will change fret position if it goes beyond. Low velocity will not.

Auto HP: When keyboard/solo mode is off and auto legato mode is Auto HP, two overlapped note on same string will legato automatically, no keyswitch needed.

Poly Legato(Original)

The rule is same with mono legato except you only need to press the highest note of second set if you want to hammer on, or lowest note of second set if you want to pull off.

4.2.11 Combined Keyswitches (Original)

After you pressed C0 and C#0 at the same time, note of high velocity will be Sustain and low velocity will be Natural Harmonic; After you pressed C0 and D0 at the same time, note of high velocity will be Sustain and low velocity will be Palm Mute; After you pressed G0 and A0 at the same time, note on string 3&4 will be Slap and string 1&2 will be Pop.


4.3 Auto Buzz

When toggled on, notes will be randomly buzzed depending on frequency.


4.4 Auto Accentuation Noise

When toggled on, a noise will be randomly applied to sustain articulation depending on frequency.


4.5 Fret Sound

In real performance, hand is constantly moving and touching fretboard. Without fret sound virtual instruments would sound artificially "clean".


4.6 Total Start Time (Original)

After pick strokes string, it takes around 50ms to get the string really vibrating. Ample Bass preserves the moment of the stroke, otherwise it will sound like piano.

The operation of Start Time

Set Start Time to 50ms and Track Delay of DAWs to 0ms as shown in the figure above on the left when you are playing a MIDI keyboard.

Set Start Time to 0ms and Track Delay of DAWs to -50ms as shown in the figure above on the right when you are playing tracks or exporting audio.

If your DAW doesn't support Track delay, you will need to drag tracks a few ms (according to start time) forward manually, or use the formula of Time to BPM: Track Delay(beat) = Time(s) * Tempo / 60, e.g. for 50ms, you need to drag tracks 0.1 beat or 48 ticks forward when Tempo = 120.

You need to export audio one bar earlier after Track Delay is set as shown in the figure below.

You need to export audio from one bar before the first note

4.7 Manual Vibrato Wheel (Original)

Vibrato can be controlled by hand like a real musician does. An intensive vibrato is triggered when the wheel position exceeds 3/4.


4.8 Strman & Capoman

4.8.1 Strman

Specify a string to be played manually. E6 - G6 correspond to 4th string-1st string. High velocity StrMan will affect fret position while low velocity will not.

4.8.2 Capoman

Switch to a fret position manually. Press A#0 and the CapoMan line (yellow) will appear. Then press E1-A#2 to switch to position 0-18 respectively.


4.9 FX Sound Group

Note FX Sound
F5 Scratch 1
F#5 Scratch 2
G5 Accentuation Noise
G#5 Slap Noise by Left hand
A5 Slap Noise by Right hand
A#5 Fx Slide: SIO on E string
B5 Fx Slide: SIO on A string
C6 Fx Slide: SO on E string
C#6 Fx Slide: SO on A string

4.10 Manual Buzz (Original)

When you press A4, all ringing notes will be buzzed.


4.11 Octave Pattern (Original)

Press B4, C5, D5 and E5 will respectively trigger descending fourth, unison, ascending fifth and ascending octave of current note or last ended note with octave shape.


4.12 Single Note Repeat (Original)

You can press C#5 and D#5 to repeat notes being played or last ended note. Multiple notes are supported.


5.1 Overview of Tab Player Panel

Tab Player
  • Track Select
  • Tab Duration Proportion
  • Load a Tab
  • Reload Tab
  • Go to ...
  • Tab Player Toggle (A6)
  • Tab Loop Toggle
  • Velocity proportion
  • Velocity humanization
  • Tab swing


5.2 Tab Load

Ample Bass supports three formats of tab, GP3, GP4 and GP5. Tab name and path can only contain numbers and English letters. After you edit a tab, you can click Reload button to refresh. Click on edge or "Go to..." buttons to browse tab.


5.3 Tab Play

Click the play button to play a tab. When loop toggle is on, tab will start over again when it reaches end. When loop toggle is off, tab will stop. E6 can toggle on tab play with high velocity and off with low velocity. Use E6 to control tab play when exporting audio.


5.4 Velocity Proportion and Humanization

Velocity Proportion controls the percentage of original velocity with which to play tab. Humanization applies random change to velocity.


5.5 Tab Swing

Randomly flexes the timing of tab to avoid mechanical performance.


5.6 Tab Duration Proportion

Controls the percentage of sustain notes' duration with which to play tab.


6.1 Overview of Edit Panel

Tab Player

You can adjust both pitch and gain of every sample according to your own need. Editor can correspond to sample currently being played. You can save your tune setting for later use or load setting from file.